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OnionXLayer: Extraction capsule

OnionXLayer: Extraction

Dash. Freeze time. Aim. Strike.Welcome to OnionXLayer: Extraction, a fast-paced 2D duel game where every jump could be your last and every dash is a deadly decision.

$4.99
2D Fighter2D Platformer2D
Pavel PrecekMar 7, 2026

OnionXLayer: Extraction scores 68/100 — better than 15% of 2D Fighter capsules (n=338).

$4.99 · Released Mar 7, 2026 · By Pavel Precek

Quick text summary

OnionXLayer: Extraction scored 68/100 on Steam Analyzer — Solid for a 2D Fighter capsule. Top priority fix: [title_readability] Consolidate title to two lines maximum and use consistent font weight and color for ONION LAYER EXTRACTION to strengthen hierarchy at TINY size.

Capsule scores by dimension

  • Genre Clarity: 7/10 — Action duel gameplay reads clearly. The two characters in dynamic poses within spheres suggest competitive action and fast-paced gameplay. Character silhouettes and diagonal energy ribbons communicate movement and combat. At TINY size the overall action intent reads, though specific duel mechanics are less apparent than a pure action game would convey.
  • Title Readability: 6/10 — Title readable but split awkwardly. ONION LAYER EXTRACTION spreads across three lines with mixed font weights and colors against the bright cyan background. At FULL size it reads clearly, but at SMALL and TINY sizes the split composition and varying text sizes cause some hierarchy confusion; EXTRACTION particularly fades in importance at tiny scale.
  • Contrast & Color: 8/10 — Vibrant cyan isolates subject well. The bright turquoise background creates strong value separation from the darker character silhouettes and rich blue/red accent ribbons. At SMALL and TINY sizes the color contrast remains punchy and maintains silhouette clarity. The grayscale test shows good light-dark separation between foreground elements and background.
  • Uniqueness & Polish: 7/10 — Stylish indie aesthetic with craft. The bubble-enclosed characters, neon ribbon accents, and dotted grid pattern create a cohesive visual identity distinct from AAA action benchmarks. The two-character composition hints at the duel core mechanic. However, the overall treatment feels more indie-stylized than premium, which is appropriate for the game but places it below ultra-polished action titles.
  • Brand Consistency: 6/10 — Consistent palette but limited identity. The cyan, hot pink, bright blue, and red color scheme is internally cohesive and appears intentional. The bubble motif and geometric grid pattern suggest a recognizable visual language. Without access to other store assets, baseline consistency appears solid but the distinctive brand hook is not yet iconic or immediately memorable compared to top-tier action games.
  • Composition: 7/10 — Balanced dual focus with good layering. Two spheres with characters create symmetrical balance and clear focal points on left and right. The diagonal ribbons guide the eye and establish depth. Title placement at top center works, though at TINY size the composition becomes more compressed; the supporting elements (ribbons, grid) risk equal emphasis with the characters when scaled down.

What works

  • Strong color contrast against dark Steam background. Bright cyan, hot pink, and blue pop clearly and maintain silhouette readability even at TINY size.
  • Clear action intent from character poses. Dynamic silhouettes in facing spheres immediately suggest competition and fast-paced gameplay.
  • Cohesive neon indie aesthetic. Grid pattern, color palette, and geometric elements create internal visual consistency.

What hurts the capsule

  • Title split across three lines with uneven hierarchy. ONION LAYER in bright colors competes with EXTRACTION in black, creating visual confusion at smaller sizes.
  • Generic action duel silhouettes. While readable, the character poses don't strongly differentiate this game's unique mechanics (dash, freeze time, aim) from standard action games.
  • Busy grid pattern creates visual noise. The dotted background, while stylish, adds density that can muddy the focal point clarity at SMALL scale.

Priority fixes

  1. [title_readability] Consolidate title to two lines maximum and use consistent font weight and color for ONION LAYER EXTRACTION to strengthen hierarchy at TINY size.
  2. [genre_clarity] Add a subtle mechanical hint (glowing dash trail, frozen time effect, or crosshair) to one character to signal the unique duel mechanics beyond generic action.
  3. [composition] Reduce grid pattern opacity by 20-30% to increase focal point contrast without losing the aesthetic identity.

Store copy priority fixes

  1. [uniqueness] Replace 'Inspired By' section with a clear statement like 'The only 2D fighter where you freeze time mid-air to aim a single lethal dash—no combos, no health bars, pure momentum.' to articulate specific differentiation.
  2. [feature_communication] Add a sentence explaining what 'physics-driven' means in this context (e.g., 'momentum builds with each dash, requiring precise control to avoid overshooting your target') to concretize the mechanic.
  3. [tone_match] Add 1-2 words or a sentence acknowledging the cute visual aesthetic (e.g., 'adorable enemies grow dangerously intelligent') to balance the punishing difficulty tone with the colorful tag.

Related guides

Steam app ID: 3953890 · Tags: 2D Fighter, 2D Platformer, 2D, PvP, Multiplayer