Scoring genre clarity...

Deliver Us The Moon capsule

Deliver Us The Moon

Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.

$4.49Very Positive(83)
AdventureIndieAction
KeokeN InteractiveOct 10, 2019

Deliver Us The Moon scores 78/100 — better than 84% of Steam capsules we've analysed (n=22,658).

Very Positive (83 reviews) · $4.49 · Released Oct 10, 2019 · By KeokeN Interactive

Quick text summary

Deliver Us The Moon scored 78/100 on Steam Analyzer — Good for a Steam capsule. Top priority fix: [contrast_color] Add a subtle warm accent light or color grade to the astronaut or drone to increase saturation contrast against the grey lunar field and improve pop against competing capsules in Steam browse.

Capsule scores by dimension

  • Genre Clarity: 9/10 — Sci-fi lunar exploration obvious. The astronaut in full spacesuit on a clearly rendered lunar surface with Earth/moon in background and a companion robot drone instantly communicates sci-fi space exploration. At tiny size the spacesuit silhouette and grey lunar terrain still read as space setting. Genre as adventure or atmospheric thriller is strongly implied by the lone figure and desolate environment.
  • Title Readability: 8/10 — Large title reads well at small. The distressed/worn uppercase title 'DELIVER US THE MOON' is large, occupies the upper portion, and has good contrast against the dark starfield sky. At small size the main words are still legible. At tiny size 'DELIVER US THE MOON' begins to compress but the bold letterforms hold reasonably well, though the distressed texture on the letters can slightly reduce crispness at very small sizes.
  • Contrast & Color: 7/10 — Good separation with mild midtone blending. The white spacesuit on the left foreground pops well against the mid-grey lunar surface and dark sky, providing clear silhouette separation. The grey-on-grey relationship between the lunar ground and mid-distance structures creates some blending in the midground. Against the Steam dark background #1b2838 the overall image has sufficient contrast, but the central mid-grey moon surface can feel flat in a quick scroll.
  • Uniqueness & Polish: 7/10 — Polished photorealistic sci-fi scene. The photorealistic rendering quality is high and the companion robot drone adds a distinctive visual element specific to this game. However compared to benchmark titles like The Invincible or Hellblade II, the composition reads as a competent but somewhat standard 'lone hero in sci-fi environment' format without a truly unique visual hook or storytelling moment. The distressed title treatment adds some character.
  • Brand Consistency: 8/10 — Cohesive astronaut and drone identity. The astronaut with the distinctive blue-orange striped helmet visor and the white floating companion drone ASE form a recognizable visual identity pair that appears consistent with the game's branding. The cool desaturated grey-blue palette with the stark lunar landscape is coherent throughout. The worn distressed title treatment reinforces the abandoned-world narrative tone of the game.
  • Composition: 8/10 — Strong foreground anchor clear hierarchy. The astronaut as a strong left-foreground anchor creates good depth with the drone in midground, distant rover and structures in background, and planet in sky creating clear layered depth. Title sits in the upper right sky area on a controlled dark background giving it clean space. At small size the astronaut silhouette and title maintain a clear two-element read. The composition avoids center-void issues and distributes weight naturally across the frame.

What works

  • Instant genre recognition. The spacesuit and lunar surface communicate sci-fi space adventure within under a second even at tiny thumbnail size.
  • Title placement on clean sky. Placing the title text against the dark starfield sky region avoids busy texture conflict and keeps letterforms readable at small sizes.
  • Layered depth composition. Clear foreground astronaut, midground drone, and distant structures create a cinematic depth that signals production quality.
  • Distinctive companion robot element. The ASE drone floating beside the astronaut is a specific and memorable visual identity element that differentiates this from generic space games.

What hurts the capsule

  • Midground grey-on-grey blending. The mid-distance lunar structures and rover blend into the grey surface and reduce scene clarity at small and tiny sizes.
  • Distressed font loses crispness at tiny size. The worn texture treatment on the title letterforms reduces edge sharpness and can cause letters to feel less defined at very small thumbnail sizes.
  • Limited color saturation punch. The overall desaturated cool palette, while thematically appropriate, reduces the capsule's ability to pop against adjacent colorful Steam capsules in a browse context.
  • Generic hero-in-environment format. Compared to benchmark titles the composition follows a familiar lone protagonist format without a unique visual storytelling moment that communicates the specific thriller narrative hook.

Priority fixes

  1. [contrast_color] Add a subtle warm accent light or color grade to the astronaut or drone to increase saturation contrast against the grey lunar field and improve pop against competing capsules in Steam browse.
  2. [title_readability] Slightly increase the letter stroke weight or add a subtle dark halo behind the distressed title to preserve legibility of letterforms at tiny thumbnail size.
  3. [uniqueness_polish] Consider incorporating a visual narrative element such as a darkened Earth in the background or a cracked energy beam to hint at the story hook and differentiate from generic space exploration games.
  4. [contrast_color] Brighten or add a rim light to the mid-distance structures to reduce their blending into the lunar surface and improve scene readability at small size.

Store copy priority fixes

  1. [hook_strength] Remove the 'WISHLIST MEOW! �️' line entirely—it undermines the apocalyptic thriller tone established in the next paragraph and confuses genre messaging on first impression.
  2. [uniqueness] Add a sentence contrasting this game's approach to lunar mystery, e.g., 'Unlike exploration-only games, Deliver Us The Moon blends investigation, piloting, and environmental puzzles into a unified narrative arc' or highlight the specific real-world themes angle more clearly.
  3. [audience_targeting] Add a sentence explicitly clarifying the balance: 'For fans of narrative-driven puzzle adventures with minimal combat' or 'Story-rich single-player experience combining exploration, physics-based puzzles, and atmospheric mystery.'
  4. [feature_communication] Expand the ASE drone section to clarify its role in gameplay: is it used for environmental manipulation, information gathering, or primarily emotional support—one or two concrete mechanics would ground this companion element.

Related guides

Steam app ID: 428660